Tuesday, 5 March 2013

Collection of Grand Theft Auto V known information.

 We may not get it at the already revised release date for Spring 2013 but we are promissed the game in time for Christmas 2013.  With that in mind the Official UK Playstation magazine has brought together everything known so far.

The full article is linked at the bottom of this page for those of you who are unable to get to a UK magazine store lol.  Those of you who can should already be checking out this excellent magazine every month.

Heres some interesting quotes from the full article... 
The characters

Michael is the most intriguing of the three protagonists. In his early forties, he’s older than your average GTA star, and better off too, living in luxury with his family in well-to-do Rockford Hills, Los Santos’ equivalent to Beverly Hills.

His good fortune is the result of a ‘sweetheart’ deal made with the FBI years ago, but his wife’s profligate spending forces him to get back in touch with an old friend from his criminal days, Trevor.

Trevor by contrast has fallen on hard times and is now living in a trailer park out in Blaine Country, a seedy desert region based on the Salton Sea region of southern California. Trevor has a more reckless and impulsive personality than that of Michael’s, and this we’ve already seen that his headstrong ways are the source of much conflict between the main characters.

Completing the trio is a young street hustler named Franklin, who Rockstar’s Dan Houser describes as a “gang-banger in the post gang-banging world”. Aware that he’s on a fast-track to nowhere, Franklin associates himself with Michael and Trevor in the hope that they can teach him about the world of ‘real’ crime.
Maybe more interesting to more players is the actual gameplay and how the game itself runs.  Dont forget there were many complaints about game performance when the last game launched.  Most of which were patched out by RockStar eventually.  Sadly no one has played even an early version yet to get a feel for this side of things.  But the magazine has a few words on the actual game mechanics.
The entire Los Santos region is unlocked from the beginning and outside of missions the player can cycle freely between the three playable characters via a radial menu – in effect allowing you to warp from one side of the map to the other.

Once you’ve selected the character you wish to play as, the screen instantly swooshes out into an overhead view of Los Santos, before zooming back in on the chosen character, wherever they might happen to be at that instant. (The protagonists live out their lives independently when they’re not being controlled by the player – meaning you can find yourself dropping in on some very surprising situations.)
 The size of the map will make things interesting.  This is shaping up to be one big game

GTA V is big. Very big, in fact. It is estimated that its game world will be five times larger than those of San Andreas, GTA IV and Red Dead Redemption /combined/. This estimate factors in an enormous fully-detailed ocean floor (which you can explore while scuba diving) and the fact that each and every building now has an explorable interior. Due to the larger scale of the map, planes will make their return after taking a leave of absence during the GTA IV story arc.

San Andreas was a tale of three cities; Los Santos (Los Angeles), San Fierro (San Francisco) and Las Venturas (Las Vegas). Although GTA V boasts a larger overall game world, it kicks the latter two cities to the curb in favour of offering a proper, faithful rendition of Los Angeles and its surrounding landscape.

It’s a setting that provides plenty of scope for variety. The environments span the gauntlet from tacky commercial beachfronts to locked-down military bases; from desert lowlands to a fully scaleable Mount Chillad.