Within hours of the latest firmware version 4.40 rolling out worldwide for the PS3 hackers claimed to have once again cracked the console open. Early unconfirmed sources are showing videos of a fully updated PS3 on 4.40 running backups online with no problems. It would appear that this is again a simple PUP file to download and install as custom firmware on the PS3 so not a real PS3 Jailbreak like the original consoles. More a case of modified firmware really no doubt made possible through the recent release of the lvl 0 keys. Whatever the technicalities its recommended that if you are thinking of jailbreaking your PS3 then this is the time to go for it before Sony close the loop hole like they have done so many times in the past.
But PS3 CFW user beware. Something many of the the PS3 Hack sites do not tell you is the risk of being banned when going online with Custom Firmware. There are a number of ways you can be banned. You may receive an account ban which will see you needing to make a new account to use on PSN and losing all your progress and trophies in the process or you might get and out and out console ban.
The reasons people get banned online are varied but something that most console banned people are guilty of is running cheats with online games such as BLOPS2 and MW3. Both these games have inbuilt spyware and complex cheat catching systems and they are quick to ban.
So for the average user wanting know how to jailbreak a ps3 the risk of a ban will be minimal. Its only when they progress to the next level of ps3 hacking and try cheating that the ban will come.
Stay safe online - say no to cheats :)
click here to read more..
Saturday, 23 March 2013
Tuesday, 5 March 2013
Collection of Grand Theft Auto V known information.

We may not get it at the already revised release date for Spring 2013 but we are promissed the game in time for Christmas 2013. With that in mind the Official UK Playstation magazine has brought together everything known so far.
The full article is linked at the bottom of this page for those of you who are unable to get to a UK magazine store lol. Those of you who can should already be checking out this excellent magazine every month.
Heres some interesting quotes from the full article...
The charactersMaybe more interesting to more players is the actual gameplay and how the game itself runs. Dont forget there were many complaints about game performance when the last game launched. Most of which were patched out by RockStar eventually. Sadly no one has played even an early version yet to get a feel for this side of things. But the magazine has a few words on the actual game mechanics.
Michael is the most intriguing of the three protagonists. In his early forties, he’s older than your average GTA star, and better off too, living in luxury with his family in well-to-do Rockford Hills, Los Santos’ equivalent to Beverly Hills.
His good fortune is the result of a ‘sweetheart’ deal made with the FBI years ago, but his wife’s profligate spending forces him to get back in touch with an old friend from his criminal days, Trevor.
Trevor by contrast has fallen on hard times and is now living in a trailer park out in Blaine Country, a seedy desert region based on the Salton Sea region of southern California. Trevor has a more reckless and impulsive personality than that of Michael’s, and this we’ve already seen that his headstrong ways are the source of much conflict between the main characters.
Completing the trio is a young street hustler named Franklin, who Rockstar’s Dan Houser describes as a “gang-banger in the post gang-banging world”. Aware that he’s on a fast-track to nowhere, Franklin associates himself with Michael and Trevor in the hope that they can teach him about the world of ‘real’ crime.
Gameplay
The entire Los Santos region is unlocked from the beginning and outside of missions the player can cycle freely between the three playable characters via a radial menu – in effect allowing you to warp from one side of the map to the other.The size of the map will make things interesting. This is shaping up to be one big game
Once you’ve selected the character you wish to play as, the screen instantly swooshes out into an overhead view of Los Santos, before zooming back in on the chosen character, wherever they might happen to be at that instant. (The protagonists live out their lives independently when they’re not being controlled by the player – meaning you can find yourself dropping in on some very surprising situations.)
Locations
GTA V is big. Very big, in fact. It is estimated that its game world will be five times larger than those of San Andreas, GTA IV and Red Dead Redemption /combined/. This estimate factors in an enormous fully-detailed ocean floor (which you can explore while scuba diving) and the fact that each and every building now has an explorable interior. Due to the larger scale of the map, planes will make their return after taking a leave of absence during the GTA IV story arc.Source
San Andreas was a tale of three cities; Los Santos (Los Angeles), San Fierro (San Francisco) and Las Venturas (Las Vegas). Although GTA V boasts a larger overall game world, it kicks the latter two cities to the curb in favour of offering a proper, faithful rendition of Los Angeles and its surrounding landscape.
It’s a setting that provides plenty of scope for variety. The environments span the gauntlet from tacky commercial beachfronts to locked-down military bases; from desert lowlands to a fully scaleable Mount Chillad.
Monday, 25 February 2013
New PS4 for Christmas 2013?
The hype built to a peak this last week as Sony tried to drum up interest in their new console. The PS4 is apparently going to launch in time for next holiday season. Which means we are probably looking at an early November launch for the console. No news yet though if this is to be a global release or will the Japan market get their hands on the new device a year before the rest of the world as happened in the past.
But what of the actual console itself. Well the first big news was Sony dropping the Cell processor touted as the next big thing when the PS3 launched in favor of Intel x86 architecture! AMD will provide the graphics chip so does that mean it will basically be an 8 core PC with a mid ranged graphics card. While at first this may sound like madness and the PS4 coming onto the market well behind current generation gaming PC's its not as underpowered as you first might think.
The problem with PC architecture is the multitude of different configuration and hardware a game would be expected to work on. Add to the the already heavy work load being put on the processor and memory by Windows before the game has even loaded and you are looking at a substantial performance hit. With a console this is different. All consoles will be running the exact same hardware and a much more streamlined game os. This means much more bang for buck when it comes to developing games. Developers are able to squeeze much more out of a system like this (much like in the original retro home computer days) than a PC setup.
Another benefit is the already well established PC development chains that can now be used to create games directly for the PS4 when its launched hopefully later in the year.
To watch the whole announcement presentation click here
Very little said so far on the security measures that will be implemented in the new console but with the original PS3 jailbreak taking nearly three years from launch expectations will be high. Sony will no doubt keep someform of Hypervisor method that served them so well during this generation but a recent patent application by them details a DRM method that times the loading of games and compares the result to a bluray disk. A measure on its own which sounds quite simple to bypass. Especially with an ODE setup.
But what of the actual console itself. Well the first big news was Sony dropping the Cell processor touted as the next big thing when the PS3 launched in favor of Intel x86 architecture! AMD will provide the graphics chip so does that mean it will basically be an 8 core PC with a mid ranged graphics card. While at first this may sound like madness and the PS4 coming onto the market well behind current generation gaming PC's its not as underpowered as you first might think.
The problem with PC architecture is the multitude of different configuration and hardware a game would be expected to work on. Add to the the already heavy work load being put on the processor and memory by Windows before the game has even loaded and you are looking at a substantial performance hit. With a console this is different. All consoles will be running the exact same hardware and a much more streamlined game os. This means much more bang for buck when it comes to developing games. Developers are able to squeeze much more out of a system like this (much like in the original retro home computer days) than a PC setup.
Another benefit is the already well established PC development chains that can now be used to create games directly for the PS4 when its launched hopefully later in the year.
To watch the whole announcement presentation click here
Very little said so far on the security measures that will be implemented in the new console but with the original PS3 jailbreak taking nearly three years from launch expectations will be high. Sony will no doubt keep someform of Hypervisor method that served them so well during this generation but a recent patent application by them details a DRM method that times the loading of games and compares the result to a bluray disk. A measure on its own which sounds quite simple to bypass. Especially with an ODE setup.
Tuesday, 6 November 2012
Whats your views on the latest Key leak?
Despite the fact that you have been under a rock somewhere recently you will of course have heard of the latest PS3 hack. It has been posted all over the web with many calling a Master Key leak. Whatever updates Sony throw at the console in the coming months cam now be decoded and their secrets exposed. Understandably this is major bad news for Sony with it maybe meaning game over in their battle against the pirates. Read just a little between the lines and you get more of a background to why these keys were released the behind the scenes dealings that have been going on recently show the PS3 scene in a very poor light a state of affairs that hasnt changed from the Christmas that Fail0verflow and Geohot dominated the CCC conference. With such keys being so potent those in the know had already decided to never release them. News that angered the wider PS3 community greatly! That is until some Chinese hackers managed to nab the keys from them. With the keys they developed a new CFW and were in the process of doing their pre-sale hype over the forums. This is going to be another paid solution trying to make money from piracy. Something that goes completely against the scenes morals. Pre sales soon dried up though when the original developers begrudgingly released the keys for free. From here on we should see new CFW within hours of an OFW release thanks to these new keys. Something that benefits everyone.
New firmware releases from here on can be simply decoded and the hackers can then extract the online pass phrase something that up until now only a few people had the ability to do. So we can look forward to updated CFW for quite some time to come. Maybe we have seen the hackers finally win in the back and forth of hack then patch, or more likely Sony is already working on finding a way to stop this. One that started with the release of the original Jailbreak dongle. Lastly spare a thought for those poor PS3 Mod Chip sellers who now have over night lost their market.
New firmware releases from here on can be simply decoded and the hackers can then extract the online pass phrase something that up until now only a few people had the ability to do. So we can look forward to updated CFW for quite some time to come. Maybe we have seen the hackers finally win in the back and forth of hack then patch, or more likely Sony is already working on finding a way to stop this. One that started with the release of the original Jailbreak dongle. Lastly spare a thought for those poor PS3 Mod Chip sellers who now have over night lost their market.
Saturday, 6 October 2012
HOT! New Release! PS3 Jailbreak 4.25
Jailbroken PS3's can now once again enjoy using backups online as a custom firmware based on the 4.24 OFW from Sony has been released by a team of unknown developers. Its comes hot on the tail of the key leak which no doubt played a part in this CFW release. For a PS3 Jailbreak to be successful the private keys need to be either known or patched out. There is also the issue of the ever changing PSN pass code that is required to connect to PSN since the post hack relaunch last year. Finding this becomes trivial though when the private keys are known. As with all other custom firmwares out there install is usually best carried out through the service menu. See the video's youtube page for details of the download locations for this PS3 Jailbreak
Thursday, 30 August 2012
N0DRM Eboots released so far
One of the better known scene groups has been very busy lately releasing eboots
Armored Core V (ARMORED.CORE.V.EBOOT.PATCH.100.JPN.PS3-N0DRM.rar)
Need for Speed The Run (Need.for.Speed.The.Run.EBOOT.PATCH.100.USA.PS3-N0DRM.rar)
SBK Generations (SBK.Generations.EBOOT.PATCH.100.EUR.PS3-N0DRM.rar)
Top Gun Hard Lock (Top.Gun.Hard.Lock.EBOOT.PATCH.100.USA.PS3-N0DRM)
Summer Stars 2012 (Summer.Stars.12.EBOOT.PATCH.100.EUR.PS3-N0DRM)
SSX (SSX.EBOOT.PATCH.100.USA.PS3-N0DRM)
St. Seiya Sanctuary Battle (Saint.Seiya.Sanctuary.Battle.EBOOT.PATCH.100.EUR.PS3-N0DRM)
Rune Factory Tides of Destiny (Rune.Factory.Tides.of.Destiny.EBOOT.PATCH.100.USA.PS3-N0DRM)
Mass Effect 3 (Mass.Effect.3.EBOOT.PATCH.100.USA.PS3-N0DRM)
Hyperdimension.Neptunia.mk2.EBOOT.PATCH.100.USA.PS3-N0DRM
Blades.of.Time.EBOOT.PATCH.100.USA.PS3-N0DRM
Ayesha_no_Atelier_Tasogare_no_Daichi_no_Renkinjutsushi_ASiA_PS3-N RP
Rayman.Origins_BLUS30836.EBOOT.PATCH.100.USA.READNFO.PS3-N0DRM
NCISGAME.EBOOT.PATCH.100.EU.READNFO.PS3-N0DRM
Atelier.Totori.The.Adventurer.of.Arland_BLUS30735.EBOOT.PATCH.100.USA.READNFO.PS3-N0DRM
BlazBlue.Continuum.Shift.EXTEND_BLUS30869.EBOOT.PATCH.100.USA.READNFO.PS3-N0DRM
Bleach Soul Resureccion BLUS30769 EBOOT PATCH 100 USA READNFO PS3 N0DRM
Cabelas Big Game Hunter 2012 BLUS30843 EBOOT PATCH 100 USA READNFO PS3 N0DRM
Call of Juarez The Cartel BLUS30795 EBOOT PATCH 100 USA READNFO PS3 N0DRM
Quite a collection. There now available to download..
Armored Core V (ARMORED.CORE.V.EBOOT.PATCH.100.JPN.PS3-N0DRM.rar)
Need for Speed The Run (Need.for.Speed.The.Run.EBOOT.PATCH.100.USA.PS3-N0DRM.rar)
SBK Generations (SBK.Generations.EBOOT.PATCH.100.EUR.PS3-N0DRM.rar)
Top Gun Hard Lock (Top.Gun.Hard.Lock.EBOOT.PATCH.100.USA.PS3-N0DRM)
Summer Stars 2012 (Summer.Stars.12.EBOOT.PATCH.100.EUR.PS3-N0DRM)
SSX (SSX.EBOOT.PATCH.100.USA.PS3-N0DRM)
St. Seiya Sanctuary Battle (Saint.Seiya.Sanctuary.Battle.EBOOT.PATCH.100.EUR.PS3-N0DRM)
Rune Factory Tides of Destiny (Rune.Factory.Tides.of.Destiny.EBOOT.PATCH.100.USA.PS3-N0DRM)
Mass Effect 3 (Mass.Effect.3.EBOOT.PATCH.100.USA.PS3-N0DRM)
Hyperdimension.Neptunia.mk2.EBOOT.PATCH.100.USA.PS3-N0DRM
Blades.of.Time.EBOOT.PATCH.100.USA.PS3-N0DRM
Ayesha_no_Atelier_Tasogare_no_Daichi_no_Renkinjutsushi_ASiA_PS3-N RP
Rayman.Origins_BLUS30836.EBOOT.PATCH.100.USA.READNFO.PS3-N0DRM
NCISGAME.EBOOT.PATCH.100.EU.READNFO.PS3-N0DRM
Atelier.Totori.The.Adventurer.of.Arland_BLUS30735.EBOOT.PATCH.100.USA.READNFO.PS3-N0DRM
BlazBlue.Continuum.Shift.EXTEND_BLUS30869.EBOOT.PATCH.100.USA.READNFO.PS3-N0DRM
Bleach Soul Resureccion BLUS30769 EBOOT PATCH 100 USA READNFO PS3 N0DRM
Cabelas Big Game Hunter 2012 BLUS30843 EBOOT PATCH 100 USA READNFO PS3 N0DRM
Call of Juarez The Cartel BLUS30795 EBOOT PATCH 100 USA READNFO PS3 N0DRM
Quite a collection. There now available to download..
Sunday, 12 August 2012
New PS3 CFW Released?
No-one could have missed the recent leak of the 3.60 public keys used by Sony to sign their software. Even those who were busy getting to know the initial switching process between CEX and DEX could not have failed to notice. Now we could decrypt eboots for games signed with the 3.60 keys and re encrypt them once more using the known 3.55 keys thus enabling their play on the original custom firmware of more than a year ago. However one dev, Rogero who has been around on the PS3 scene since the early days and responsible for one of the first CFW releases back in that January that everything exploded, has been looking at the possibilities of actually injecting the new keys into the old custom firmware. The good news is that he seems to have been successfull so a new release of PS3 Jailbreak or CFW is soon to be right around the corner.
Video from youtube detailing the process of running backups on 4.20 firmware using multiman by deank
Video from youtube detailing the process of running backups on 4.20 firmware using multiman by deank
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